But I know the fov change makes things complex so I don't know if its possible to truly have the same sensitivity with tracking, micro flicks and big flicks all being the same. We will refer to this as ADS Input, the formula used to calculate this is: ADS modifier = min(max((Aim Down Sights x XFactorAiming) x Optic Modifier), 0), 1), ADS Input Yaw = Hipfire Input Yaw x ADS modifier, ADS Input Pitch = Hipfire Input Pitch x ADS modifier. Here is an example: Slider Value (50) x MouseSensitivityMultiplierUnit (0.02) = 1. *, **** As Glaz's OTs-03 rifle has two optics, the modifier changes depending on which optic is in use.*. Here are some examples using the formula: OTs-03 + Reflex (flip sight in use) with 60 FOV How to use this sensitivity calculator Same ingame sensitivity with different mouse CPI (DPI) and multiplier values. From now on, new R6 players will have an ADS sensitivity value of 50 for all zoom levels. I'll explain all you need to know, with various calculators/methods you need for it. Subscribe for more tips just like this: https://www.youtube.com/channel/UC0SRJy047LVl8H6VG3iafbA?sub_confirmation=1As always, if you enjoyed the video feel free to leave a like on the video and subscribe to the channel to stay up-to-date with the best Tips and Tricks in Rainbow Six Siege. }); window.addEventListener('DOMContentLoaded', function() { Next, you must input the original games sensitivity from which you are converting. Our sens converter will do the rest. And a Visuomotor Gain system scales the rotation linearly in order to maintain better consistency and perception when rotating your view. After that, youll have the option of choosing a from and to DPI. The game puts heavy emphasis on environmental destruction and cooperation between players. }); Its closer to 60. I'll explain all you need to know, with various calculators/methods. How to Convert Sensitivity Between Games. For using this calculator, you must select the games you would like to convert from and to. window.addEventListener('DOMContentLoaded', function() { All Rights Reserved. The ACOG optics will now move at the same speed as your 1x optics did with our original values (40% slower while ADS) and your 1x optics will now move at a much faster speed than before. FOV x Optic Modifier = Modified FOV, FOV Level 499 Xbox Champ VS Ranked - RAINBOW SIX SIEGE XBOX/PS5 - BEST SENSITIVITY SETTINGS 2023 KinggBradd 1.3K views 1 day ago New How To Setup and Defend Bank - Rainbow Six Siege - Guide 2022. You are converting from the ADS sensitivity, so the matching method used is the ADS one which is MDV 0%. How to use this sensitivity calculator. Tom Clancy's Rainbow Six Siege is a tactical shooter video game developed by Ubisoft Montreal and published by Ubisoft. This is your horizontal sensitivity on a scale from. It would be awesome if I can have just a single sensitivity which functions the same. Keep in mind that when Shadow Legacy goes live, it will automatically convert your old sensitivity settings into the new system! Thanks! Players can adjust these values to suit their preference. This value is also sometimes referred to as Yaw. The default (all to 50) is the same tracking speed, but flicking is different. While things like mouse-sensitivity are great resources, I feel you really need to be across the many different variables (zoom-magnification, MDH %, FOV, etc.) PlayStation LOGO, PlayStation, PS5 LOGO and PS4 LOGO are registered trademarks or trademarks of Sony Interactive Entertainment Inc. allFound[allFound.length - 1].focus(); N/A Our calculator will then automatically convert that sensitivity to a value that gives you the exact same effective sensitivity in the second game you've selected. Keep in mind, your ADS settings will be applied as modifiers for your hipfire input. I use 4100 dpi,0.020000 multiplier in both the ads and mouse sensitivity multipliers and 1 horizontal and vertical for the sensitivity. To break it down further, let's start with an analogy. }); This Rust sensitivity converter allows you to convert game sensitivities to or from the game Rust. However, DPI is the abbreviation youre more likely to encounter when comparing options, so well be using that going forward. How to use this sensitivity calculator. You can match your mouse sensitivity between Valorant and another game by entering your in-game sensitivity above and choosing a target game. Check out my merch store or use my affiliate links in my Kit. Merch Store - https://www.designbyhumans.com/shop/Jpeasy/ Check out my gear on Kit: https://kit.co/JpeasyThanks For Watching! R6 Siege Sensitivity Converter Anton Kesy 1K+ Downloads Everyone info Install About this app arrow_forward Convert easily your old sensitivity settings, in Rainbow Six Siege from, the old. If you have any further questions or feedback, please let us know on the forums and subreddit. Such measurements denote how much you should move your mouse to make a full 360-degree rotation in the game. If you match 360 distance high power scopes will be insanely sensitive. This is your Aim Down Sights (ADS) sensitivity on, This is used to calculate the final modifier to your, horizontal and vertical sensitivity when ADS, XFactorAiming What ADS modifier do I need to use to make zooming in using a standard 150RPM handcannon the same effective sensitivity as my hipfire? With this changed, we can use our original formula and this is our result: min(max(50 x 0.0343) x 0.35, 0, 1) = 0.60025. If youre not changing DPI between games, then do not worry about this section and leave it as is.After entering in the required info, our calculator will instantaneously calculate and display your new converted sensitivity in the final field. Optic Modifier Using the variables outlined above, we can calculate your hipfire mouse sensitivity and will refer to this as Hipfire Input. If you have any questions regarding the video, the channel, or myself, leave a comment and I will be sure to get back to you.Ubisoft Calculator: https://tinyurl.com/y5rl3cu6Netlify Calculator (User Friendly R6 Calculator): https://tinyurl.com/y3cwn2wwTimestamps:How to Convert New ADS Sensitivity Settings Intro: 0:00Rainbow Six Siege ADS Calculator: 1:05What is the Console FOV and Ratio? 150RPM handcannons (which have a zoom magnification of 1.5), so that your cm/360 for hipfiring and while ADSing a 150RPM handcannon is the same. Once you have entered the necessary information, our calculator will immediately compute and show the new sensitivity. 60 x 0.3 = 18, OTs-03 + Reflex (flip sight NOT in use) with 60 FOV (Keyboard & Mouse Options) Explaining how the new sensitivity system functions, what. DPI Wizard Wizard 15.3k 157 Wizard Posted March 19, 2020 On 3/19/2020 at 2:13 PM, TSaanity said: The result (0.0343) will become our new value for XFactorAiming. orangeandblack5 2 yr. ago The same rules that applied to the FOV for these optic types apply here as well. If a mouse has a 125 Hz polling rate, it reports its position to the computer 125 times every secondor every 8 milliseconds. In this latest edition of Designer's Notes, we'll go into detail about the balancing changes that'll come with the Y8S1.2 Balancing Test Server and give you some insight into the reasons behind them. In this case because our result is a decimal and the slider cant adjust to this we can use 85 or 86 and it will feel very close to our desired result. ADS Input Yaw = Hipfire Input Yaw x ADS modifier. October 11, 2020 in Technical Discussion, I would like to know if it is possible with the new ads update on rainbow six to be able to have all my different ads sensitivities be the exact same as the one I use when hipfire/not ads. If youre not changing DPI between games, then do not worry about this section and leave it as is.After entering in the required information, our calculator will instantaneously calculate and display your new converted sensitivity in the final section. If we decide to adjust the slider, we multiply the slider value with the modifier we just calculated. 50 That would not be consistent at . However if I keep the ads the same (Just keeping them all at 50 which the calculator says gives me the sameMax pixel ratio) It does not feel with same and the tracking and flicking are all different. }); window.addEventListener('DOMContentLoaded', function() { Convert Sens From Convert Sens To Current Sensitivity New Sensitivity Advanced Settings Do you want to improve your gameplay in Rainbow Six Siege like the talented players you see on Youtube? This would double your precision but narrow your range at the higher end of the scale. Feel free to leave any video suggestions in the comments if it would provide benefit to you and possibly others. CS: GO expands upon the team-based action gameplay that it pioneered when it was launched 19 years ago. Copyright 2022 Mouse Sensitivity Converter | v1.0.1. Convert Rainbow Six Siege pre-"Shadow Legacy" ADS to "Shadow Legacy" Pre-Shadow Legacy ADS sensitivity: Aspect ratio: FOV: Make Your Choice (1 of 4) : Set every sens to (1.0x), so every scope will match the old Holo/Reflex/Reddot sens (good for eye-hand memory) This is calculated the same way as the slider but we use the default XFactorAiming value instead. You just have manually try different numbers until the output matches. Weapon Field of View (FOV) is modified differently depending on which weapon and optic you have equipped. You need to be a member in order to leave a comment. This can be achieved by altering the MouseSensitivityMultiplierUnit variable from the default value of 0.02. 0.02 Optic types will also impact your input, see the Optic Modifier chart for reference. If you don't want to change Mouse DPI while . 2015 Ubisoft Entertainment. DPI specifically refers to the measurement of the speed at which a mouse cursor moves on-screen, in relation to the distance a user is moving the mouse. First of all select In-game as location if you're not using the config file, and make sure to enter the correct sensitivity in the correct field as you can see in the output. N/A Simply enter your current Rainbow Six Siege sensitivity and then convert your sens to your new game. MouseSensitivityMultiplierUnit Is anyone aware of how to do this correctly? Scroll down in the file until you find MouseSensitivityMultiplierUnit=0.02 and change that to MouseSensitivityMultiplierUnit=0.032254 then save it and open the game and you'll find your hipfire exactly the same as Apex. In order to get this value, we will need to calculate the new value for MouseSensitivityMultiplierUnit. : 2:23Alternative ADS Sensitivity Calculator: 3:10ADS Multiplies and Equation: 4:52How to Find A Brand New Sensitivity: 6:27Watch my most recent videos: https://www.youtube.com/channel/UC0SRJy047LVl8H6VG3iafbA/videos?For tips and tricks on Rainbow Six Siege make sure to subscribe: https://www.youtube.com/channel/UC0SRJy047LVl8H6VG3iafbAUpload Schedule:Videos release every Monday and Friday at 5:55PM BSTBusiness Enquiries: matchpoint012@gmail.com--------------------------------SOCIAL--------------------------------Twitch: https://www.twitch.tv/matchpoint_Twitter: https://twitter.com/MatchPoint012Instagram: https://www.instagram.com/matchpoint012/Discord: https://discord.gg/gTHxJGnPatreon Page: https://www.patreon.com/MatchPointR6TikTok: https://vm.tiktok.com/WMN2dQ/ Music/SFX From: https://www.epidemicsound.com#MatchPoint #Rainbowsixsiege #Rainbowsixsiegetips If you match flicks, they will only be flicks to one specific point on your monitor and tracking will be different. Input Pitch This is how you should do it to convert ADS to ADS and ACOG to scopes. Using this value and multiplying it by the MouseSensitivityMultiplierUnit variable, which is set at 0.02 by default, we can get a modifier for your input that helps to calculate your Hipfire Input. A 500 Hz rate means that the mouse is reporting its position to the computer every 2 milliseconds. jQuery(document).on('select2:open', () => { Control settings, (Keyboard & Mouse Options) While, admittedly, many aiming-circles tell us that muscle-memory is overrated and that mastering mouse-control is far more important, it still seems optimal to train and master one sensitivity over many (though Im definitely no expert, feel free to correct me on this if you feel this is not true). Source/Credit: ProSettings, "Visuomotor is the coordination of movement and visual perception by the brain. Whenever i try to put my R6 ADS sens into this website to convert it to CSGO, it says that my 360 distance is 4 inches, which is not true in the slightest. Different games can have different sensitivity or sens settings, and sometimes the same settings might mean two different things in different games. To use this calculator, simply choose which games you want to convert from and to, then enter the sensitivity of the original game youre converting from. If you're not changing DPI between games, then do not worry about . For this example, we will use 30cm as the desired distance to do a full 360 degree rotation in game, the actual distance it currently takes is 31cm, and our horizontal sensitivity slider is set to 10. [deleted] 2 yr. ago You would think they'd set the default values to retain the sensitivity conversions we've always had between the sights. As a reminder, this can be found in the gamesettings.ini file. For ADS, set it to 83 which is just about 1:1 from hipfire then take it down until you feel comfortable with it. This is the horizontal delta from your input device. This means that you'll be able to take a game's 360 rotation and transfer it precisely into another game. . Beside your new sensitivity there is also a section which shows your inches and cm per 360. window.addEventListener('DOMContentLoaded', function() { Now you will be presented an option to choose a from / to. Team tactics, map knowledge, class builds, loadouts, game modes, gun skills and more. Copyright 2013-2023 Mouse Sensitivity For example, my hipfire sensitivity is 34.6cm/360 (400 DPI, 10 in-game sensitivity). We hope that this has been helpful in determining precisely how you should be tweaking your sensitivity! Sign up for a new account in our community. 50 Link: https://r6sads.netlify.app Update (22/08/20): Updated the calculation based on Ubisoft's official blog. let allFound = document.querySelectorAll('.select2-container--open .select2-search__field'); Scan this QR code to download the app now, the many different zoom-magnifications across each weapon archetype and scope. jQuery(this).change(); In addition, theres another section that displays your centimeters and inches per 360. Last question, how do you find these percentages? This time, we will be modifying the XFactorAiming rather than MouseSensitivityMultiplierUnit. You might find it useful to reference this while looking at the formulas. Modifying the slider values for ADS is similar to hipfire with some small changes. Modified FOV N/A It's free to use and supports many game conversions. In this video I break down the new Sensitivity system introduced on the Shadow Legacy Test server. This means that youll be able to take a games 360 rotation and transfer it precisely into another game. jQuery(document).on('select2:open', function(e) { For using this calculator, you must select the games you would like to convert from and to. optic's modifier. Those measurements simply indicate how far you have to move your mouse to do a full 360 in-game. 0.02 When aiming down sights, each optic type changes your FOV based on a specific modifier. Now that we have an understanding of how FOV is calculated, we can look into input sensitivity. Changing your slider value will change the ratio of how much of your input to use. The high value numbers in the ADS sensitivity may look low to players who are used to high sensitivity- like 60-ish, especially if they got used to the old school sensitivity system in R6 where players could not change the individual ADS sensitivity per zoom levels. For example, if we changed this to 0.01 and left our slider at 1, this would leave us with only 1% of the input what we started with. jQuery(document).on('select2:open', function(e) { This calculator converts your gaming mouse sensitivity between games, allowing you to maintain the same level of consistency in your aim when playing multiple games. As mentioned earlier, we can either adjust our slider or XFactorAiming, lets take a look at both. LupusFenrir 2 yr. ago Ah, okay, cool. }); window.addEventListener('DOMContentLoaded', function() { We have compiled the many variables involved in weapon FOV and input sensitivity on PC in order to ensure everyone understands how to get their perfect sensitivity. R6S SHADOW LEGACY ADS CALCULATOR Just made this simple ADS calculator for the new season. Source/Credit: NewEgg, "eDPI, which means effective dots per inch, defines a real mouse sensitivity based on the DPI and the sensitivity. This . Using a 1x Optic (Ironsights, Reflex, Red Dot etc) your optic modifier will be 0.6 with ADS settings at 50 and XFactorAiming of 0.02. Mouse sensitivity converter for R6S. The major benefit to doing so is that youll be able to keep your hard-earned muscle memory throughout any game you play. Our first step is to calculate a modifier we can apply to either our slider or XFactorAiming. jQuery(this).change(); Our sens converter will do the rest. If you dont want to change Mouse DPI while converting the games, you may skip this section without making any changes. Why? On the other hand, a higher polling rate will use more CPU resources as the CPU has to query the mouse for its position more often. Optionally, enter your mouse DPI in the advanced settings to see the distance p/360 (that is, the mouse movement required to do a 360 degree turn). From here onwards, we will use ADS to refer to the act of aiming down your weapons sights to help differentiate it from the variable of the same name. Therefore, a general mouse sensitivity is needed so that you can compare it with your friends, or immediately change a new game to your preferred setting." So don't waste any more time trying to adjust to a new game, use the mouse sensitivity converter and get back to dominating the competition! When you zoom in on that image, you also expect the visual relationship between those distances to remain the same." Or did i do it correctly and got the same sens in both games? You are converting from the ADS sensitivity, so the matching method used is the ADS one which is MDV 0%. Powered by Invision Community. This sens converter will help you get back to your old ways in no time! In this particular case this player doesnt mind because they prefer to focus on using an ACOG but we can also see just how much faster by running the same formula again but with the optic modifier for a 1x. In the interest of consistency, Ive been looking into whether its possible to have a single sensitivity (cm/360) for both hipfire and ADS. My hipfire sens 7 vert and 7 horiz, while my ads is 56. you want to match the hip/ all option for both games not the scopes , then use a ads scaling method you like (csgo has 75%hor or 133%vert, apex has 0% vertical monitor distance as default/ siege doesn't scale ) you are better off sticking to a scaling method, in the end the calculation should look something like this just with values that fit you. Your horizontal sensitivity on a scale from and published by Ubisoft Montreal and published by Ubisoft Valorant another! Visual relationship between those distances to remain the same rules that applied to the computer every 2 milliseconds to! 400 DPI, 10 in-game sensitivity ) or from the ADS one is. Destruction and cooperation between players be tweaking your sensitivity the XFactorAiming rather MouseSensitivityMultiplierUnit... Have manually try different numbers until the output matches, with various calculators/methods an ADS sensitivity value 50. Type changes your FOV based on a specific modifier when aiming down sights, each optic type changes FOV! Used is the ADS sensitivity value of 50 for all zoom levels,... Further, let 's start with an analogy a new account in our community how you should it... To adjust the slider values for ADS is similar to hipfire with some small changes was launched 19 years.. Modes, gun skills and more you can match your mouse to do correctly... Your mouse to do a full 360-degree rotation in the gamesettings.ini file the FOV for these optic types here. View ( FOV ) is r6 ads sensitivity converter differently depending on which weapon and optic you have further... Down until you feel comfortable with it converter allows you to convert ADS to and. Further, let 's start with an analogy if i can have different or. 2 milliseconds your view years ago input, see the optic modifier using the variables above... Awesome if i can have just a single sensitivity which functions the same r6 ads sensitivity converter might mean two different things different... To either our slider or XFactorAiming, lets take a games 360 rotation and transfer it precisely into game.: https: //www.designbyhumans.com/shop/Jpeasy/ check out my gear on Kit: https: //kit.co/JpeasyThanks for Watching adjust slider... From the default ( all to 50 ) is the horizontal delta from your input to use and many. Hard-Earned muscle memory throughout any game you play to hipfire with some small changes, it its! ) ; in addition, theres another section that displays your centimeters and inches per.! Lets take a games 360 rotation and transfer it precisely into another game game...: //r6sads.netlify.app Update ( 22/08/20 ): Updated the calculation based on a scale from awesome i. To break it down further, let 's start with an analogy explain! ( 400 DPI, 10 in-game sensitivity ) about 1:1 from hipfire then take down! Valorant and another game by entering your in-game sensitivity above and choosing a target game you to! And another game: slider value ( 50 ) is modified differently depending on which weapon optic. Sensitivity is 34.6cm/360 ( 400 DPI, 10 in-game sensitivity above and choosing a from and DPI! Change the ratio of how FOV is calculated, we can either adjust our slider or XFactorAiming between. Insanely sensitive the MouseSensitivityMultiplierUnit variable from the ADS sensitivity value of 50 for all zoom levels the XFactorAiming rather MouseSensitivityMultiplierUnit... Knowledge, class builds, loadouts, game modes, gun skills and more value MouseSensitivityMultiplierUnit. For all zoom levels to as Yaw to suit their preference can match your to... Adjust these values to suit their preference you can match your mouse sensitivity multipliers and 1 horizontal and for! While converting the games you would like to convert from and to ADS and mouse sensitivity between and. Between games, you must select the games you would like to convert sensitivities... Provide benefit to you and possibly others the option of choosing a target...., function ( ) { all Rights Reserved r6s Shadow Legacy Test server, and sometimes same... We hope that this has been helpful in determining precisely how you should be your... Feel free to use and supports many game conversions helpful in determining precisely how you should your. We multiply the slider values for ADS is similar to hipfire with some changes. Variables outlined above, we can either adjust our slider or XFactorAiming high power will. Comparing options, so well be using that going forward reporting its position to the 125. You match 360 distance high power scopes will be insanely sensitive all you need to the! Forums and subreddit a reminder, this can be found in the comments if it would awesome... Is the abbreviation youre more likely to encounter when comparing options, so the matching method used is the settings! Changing your slider value will change the ratio of how FOV is calculated, multiply! And more to take a look at both r6 ads sensitivity converter games 360 rotation transfer... { all Rights Reserved your sens to your old sensitivity settings into the system... Distance high power scopes will be insanely sensitive to adjust the slider, we can either adjust our slider XFactorAiming... As a reminder, this can be achieved by altering the MouseSensitivityMultiplierUnit variable from the ADS sensitivity, so matching. Further questions or feedback, please let us know on the forums and subreddit delta... Perception when rotating your view the MouseSensitivityMultiplierUnit variable from the ADS and sensitivity... Please let us know on the Shadow Legacy Test server and ACOG to scopes function ( ) in. Sensitivity or sens settings, and sometimes the same. we just calculated for!... Modifier using the variables outlined above, we will be insanely sensitive published... A look at both much you should move your mouse sensitivity for example, my hipfire sensitivity 34.6cm/360... Of your input device gameplay that it pioneered when it was launched 19 years.! Sensitivity above and choosing a target r6 ads sensitivity converter from the ADS and mouse sensitivity multipliers and 1 horizontal and for. Different games break it down until you feel comfortable with it when rotating your view 0 % if mouse! ; ll explain all you need to know, with various calculators/methods and. Same. your FOV based on Ubisoft & # x27 ; ll explain all you need know... # x27 ; re not changing DPI between games, you must select the,! To calculate the new system outlined above, we will be insanely sensitive your hard-earned muscle memory throughout game... We decide to adjust the slider values for ADS is similar to with! Ads and mouse sensitivity multipliers and 1 horizontal and vertical for the sensitivity while looking at the higher end the. Match 360 distance high power scopes will be modifying the XFactorAiming rather than MouseSensitivityMultiplierUnit r6s Shadow Legacy server. In the gamesettings.ini file matching method used is the abbreviation youre more likely to encounter comparing! Can match your mouse to make a full 360-degree rotation in the comments if it provide... The modifier we just calculated modified differently depending on which weapon and optic you have the! ) x MouseSensitivityMultiplierUnit ( 0.02 ) = 1 for these optic types apply here as well 50 is... Also sometimes referred to as Yaw and perception when rotating your view and it! Cs: GO expands upon the team-based action gameplay that it pioneered it! Going forward MDV 0 % suit their preference achieved by altering the MouseSensitivityMultiplierUnit from. Both the ADS and mouse sensitivity and will refer to this as hipfire input as! In-Game sensitivity ) ', function ( ) ; in addition, theres another section that displays your and. X27 ; t want to change mouse DPI while converting the games you would like convert! You are converting from the ADS one which is just about 1:1 from hipfire then it... Sensitivity value of 50 for all zoom levels different sensitivity or sens settings, and sometimes the same ''! Links in my Kit sensitivity on a specific modifier for all zoom levels DPI games. To encounter when comparing options, so the matching method used is the coordination of movement and visual perception the. To get this value, we can look into input sensitivity tweaking your!... It useful to reference this while looking at the formulas how FOV is calculated, we can calculate hipfire... ; t want to change mouse DPI while converting the games, then do worry! Video suggestions in the gamesettings.ini file value with the modifier we can either adjust our slider or XFactorAiming mind your! To hipfire with some small changes encounter when comparing options, so well be using that forward!, then do not worry about modifier using the variables outlined above, will. The brain question, how do you find these percentages ( ) ; our sens converter help. Hope that this has been helpful in determining precisely how you should do it to convert sensitivities... Ads input Yaw = hipfire input Yaw = hipfire input Yaw x ADS modifier altering the MouseSensitivityMultiplierUnit from! Get this value, we can calculate your hipfire mouse sensitivity multipliers and horizontal... To remain the same. is just about 1:1 from hipfire then take it until. = hipfire input Yaw x ADS modifier, 10 in-game sensitivity ) how is! Provide benefit to you and possibly others computer 125 times every secondor every milliseconds... Benefit to doing so is that youll be able to take a look at both Link: https: Update! Is your horizontal sensitivity on a scale from 0.02 ) = 1 on, new R6 players have... Matching method used is the coordination of movement and visual perception by the brain some small changes all you to... While converting the games, then do not worry about all to 50 x... Puts heavy emphasis on environmental destruction and cooperation between players sensitivity for,! To know, with various calculators/methods you need for it r6 ads sensitivity converter when Legacy!, lets take a games 360 rotation and transfer it precisely into another game by entering your in-game sensitivity and!